Data sources
Transparency matters. Here is exactly where our information comes from and how we process it.
World of Warcraft (Retail)
Retail data comes from the official Blizzard Battle.net API.
- We scan the public Mythic+ leaderboards of every realm in the US, EU, KR and TW regions, including previous weeks of the current season.
- For each specialization, we select the 100 highest-rated players worldwide.
- A player only counts toward a specialization if it is their currently active one, so gear and talents always match the spec they are listed under.
- We then read their talents, equipment, enchantments, gems and stats, and show how often each choice appears among those 100 players.
- Pages refresh automatically every 8 hours.
Characters with private profiles or recent transfers may be skipped until the next update.
World of Warcraft: Forever
There is currently no public API for WoW Forever. Talents, spells, loot tables and builds are compiled from the WoW Forever beta and updated as the game changes; numbers can shift before launch.
Teamfight Tactics
Champion, trait and item data is read from the current game files and refreshed with every patch. Meta compositions will use the official Riot Games API; we will document the method here when they launch.
Clash Royale
Clash Royale data comes from the official Clash Royale API.
- Every 4 hours we read the global Path of Legends ranking and take the top 1,000 players.
- For each of them we read their recent battles and keep only ranked 1v1 Path of Legends games. A battle that appears in both players' logs is counted once.
- Deck, card and tower troop stats cover the last 7 days. A deck is listed only if at least 3 different players used it in at least 15 games, so one player's favorite deck can't top the list.
- Win rates reflect how the best players perform with a deck and are best used to compare decks with each other.
Delta Force, Battlefield 2042 and Battlefield 1
These games have no public statistics API. Our loadouts and tier lists are compiled by our team from official patch notes and announcements, in-game testing and public community discussion, and each page shows the date it was last updated. Weapon share codes can stop working after balance patches.
Item and talent information
Retail item stats, tooltips and icons come from official game data and are served from our own servers. Some icons on WoW Forever and Teamfight Tactics pages load directly from the publisher's content servers or from a public mirror of the game files.
Game artwork
Game cover images are official promotional artwork from each game's publisher, used to identify the game. They remain the property of their owners. If you own an image and want it removed, email contact@topbuilds.gg.
Trademarks
TopBuilds.gg is an independent fan site and is not affiliated with or endorsed by Blizzard Entertainment, Riot Games, Electronic Arts, Grinding Gear Games or the makers of Delta Force. Game names, content and materials are trademarks and copyrights of their respective owners.