TB

Data sources

Transparency matters. Here is exactly where our information comes from and how we process it.

World of Warcraft (Retail)

Retail data comes from the official Blizzard Battle.net API.

Characters with private profiles or recent transfers may be skipped until the next update.

World of Warcraft: Forever

There is currently no public API for WoW Forever. Talents, spells, loot tables and builds are compiled from the WoW Forever beta and updated as the game changes; numbers can shift before launch.

Teamfight Tactics

Champion, trait and item data is read from the current game files and refreshed with every patch. Meta compositions will use the official Riot Games API; we will document the method here when they launch.

Clash Royale

Clash Royale data comes from the official Clash Royale API.

Delta Force, Battlefield 2042 and Battlefield 1

These games have no public statistics API. Our loadouts and tier lists are compiled by our team from official patch notes and announcements, in-game testing and public community discussion, and each page shows the date it was last updated. Weapon share codes can stop working after balance patches.

Item and talent information

Retail item stats, tooltips and icons come from official game data and are served from our own servers. Some icons on WoW Forever and Teamfight Tactics pages load directly from the publisher's content servers or from a public mirror of the game files.

Game artwork

Game cover images are official promotional artwork from each game's publisher, used to identify the game. They remain the property of their owners. If you own an image and want it removed, email contact@topbuilds.gg.

Trademarks

TopBuilds.gg is an independent fan site and is not affiliated with or endorsed by Blizzard Entertainment, Riot Games, Electronic Arts, Grinding Gear Games or the makers of Delta Force. Game names, content and materials are trademarks and copyrights of their respective owners.